One of the key elements of 'Dusty Sprocket' is the strong narrative that flows throughout the game. Having come from a storyboarding background, I try to not only give the player an incredibly fun experience, but an emotional story that will take them on a journey through their interactive world. Above is a snippet of the artwork I have done for the Dusty Sprocket story. I'll leave the narration out as I can't give it all away! Feel free to make up your own!
This is just the tip-of-the-iceberg when it comes to cutscene previews! Expect a LOT more in the coming weeks!
*The current music comes from the wonderful 'Big Fish' soundtrack. It definitely won't be in the end product, but it does have the same emotional feel we're going for!